Labyrinths & Liontaurs
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Notes

Appraise

Key Ability: Int | Trained Only: No | Armor Check Penalty: No

You can evaluate the monetary value of an object.

Check: You know the value of all common items. A DC 5 Appraise check reveals the value of a gem. A DC 10 check determines the value of an uncommon item, such as a minor magic item. A DC 15 check determines the value of rare items, such as a medium magic item. A DC 20 check is required for exotic items, such as a major magic item. If you succeed by 5 or more, you also determine if the item has magic properties, although this success does not grant knowledge of the magic item's abilities. If you know the magical properties of an item, you can appraise it with a DC 20 check if its value is under 10,000 gp, or a DC 25 check if its value is more than that. If your fail the check, you simply do not know the value of the item, but if you fail by 10 or more, you come up with a wildly inaccurate number.

Evaluate Hoard. You can also use this check to determine the most valuable item visible in a treasure hoard. The DC of this check is generally 20 but can increase to as high as 30 for a particularly large hoard.

Inspect. You can determine the power of a person by perceiving subtle clues that reveal System information about them. Roll your check against a DC equal to 10 plus the target's character levels (the game master does not reveal this DC). On a failure, or if the target is a monster, no information is revealed. On a successful check, you learn the person's classes and level in each class. Using this skill, your target is only aware that you have Inspected them if they are of a higher tier than you.

Sense Respect. With a check against 5 plus a person's character level, you can tell if a person's Respect is close to yours (within five points), greater than yours, or less than yours. You also sense if a person's Respect Point total is negative. On a failure, or if the target is a monster, no information is revealed.

Vet Deal. You can also use this check, usually as an opposed roll to a bluff check, to tell if someone is trying to rip you off in a situation in which wealth is changing hands.

Action: Appraising an item takes a minute. Evaluating a Hoard takes a full-round action. Inspecting a creature takes 1 standard action. Sensing Respect is a swift action. Vetting a Deal is done as part of the negotiation, bargaining, or sales pitch for the deal.

Try Again: Additional attempts to Appraise an item reveal the same result. After you add a rank to your skill, you can try again if you failed before.

Special: Dwarves gain a +3 racial bonus on Appraise checks.