Labyrinths & Liontaurs
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Wildlings

You have always felt a bit like an outsider among your fellow humans -- why is that? Why is your temper so short and your night vision so good? Why do you have such a natural talent with animals? Why does the outdoors call to you? Perhaps you adventure to answer these questions, or because you have a strange wanderlust and deep dissatisfaction that you cannot explain. Or maybe you adventure for the myriad reasons that humans do. Whatever your motive, your temper and your strength often lead those like you into battle.

Details

Introduction: Before there were humans, orcs mounted on dire wolves waged ceaseless, brutal war on the other races. Ultimately, the sphinxes led elves and dwarves in a grand alliance, and they stamped out the orcs utterly. When humans finally did appear, they found only a few cowed and scattered orc clans, and in their naive mercy, they adopted these orcs rather than see them dead. In time, orcs married and mingled with humans, and soon there were no more orcs -- just humans with an orcish lineage. Today, people have forgotten the orcs, and you think of yourself only as a variety of human, a race known for its wild variations. Only a few of the most ancient elves have seen an orc, and only they preserve the knowledge of the orc tongue. NPC elves may recognize you for what you are, especially older ones, though they usually do not mention it.

Appearance: Human looks are so varied! Short, tall, weak, muscular; black, brown, pink, green; curly or straight hair; curvy or wiry physique; flat or pointy teeth. You tend to be a little taller, a little stronger, and a little fiercer than other humans. Whatever your appearance, your heritage, though unknown to you, has affected your nature. Liontaurs have noticed that some humans have a wild heart, though they do not know why, and they call your type "wildlings." Some humans have embraced this term, but to others, you are just a human.

Society: Among humans, only a few loremasters suspect that wildlings have an unusual heritage. However, some wildlings are distinctive, and the wildling "look" is known for brute strength, a temper, and poor social skills. That's sterotype enough to alienate a person; add in a genuine intuition that you are different, and the result is that many wildlings are angry, or loners, or prefer the company of animals. On the other hand, many wildlings find good company among laboring folk as well as among the downtrodden or low in rank: criminals, soldiers, laborers, and gladiators.

Alignment: As wildly varied as their human siblings, wildlings may be of any alignment, as many good as evil, as many lawful as chaotic.

Rules

Character Creation: Apply the following adjustments to every wildling player character.

Tyro Tier (character level 3): Select one of these three powers:

Adventurer Tier (character level 8): Select one of these three powers*:

Hero Tier (character level 13): Select one of these two powers*:

Legend Tier (character level 18): Select one of these two powers*:

* Or select a lower tier power that you have not chosen before.

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