Eternal common knowledge
As part of the Quest for the Druidic Oracle, the Eternal Party travelled to the previously unexplored regions far far to the south. Here is a rough map they obtained in their travels:
Points of Interest
Galloise: a feudal realm of knights, castles, and many smallish realms and city states. Referred to by Eternals as "Knightsland." According to Kazz:
We met a night named Sir Varamond in the lands of the Duke of Dragon, one of several fighting baronies. They spoke an archaic form of Greek (common.) Their ancestors had fled the Old Empire centuries ago, apparently due to a conflict with the One God. They now seem to prefer a god of war. It is thirty days ride south from the coast to the barony (although we actually rode the other way.)
Wild Sea: known for having many tempests and storms -- reportedly difficult to navigate.
Venetra, Magrillitt: unknown realms.
Spice Islands: seven volcanic isles known for rare spices. Info from Nomad:
The Spice Islands hold interesting trade potential if the Eternals should ever happen upon a teleportation device. Nomad has a large quantity of spices from this island which are currently in the Pocket Universe getting stale because some yahoos in . . . But that's getting ahead of the game . . . Anyway, he hopes to make a killing selling the spices in New Avalon. The party has a decent idea of where the islands -- and KnightsLand -- are in relation to New Avalon, but no means suitable for rapid travel between the two (or three).
Site Map | 2 October 99
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