Lord John Whorfin's Timeline

True PC Sheet

Eternal Time Lothar Time
(Days) (Dates) Events
418 2.18 Meet with Marvin, Nomad. Divide loot, make plans.
419-470 2.19-4.10 Establish the New Avalon Eternal House. Use Dispel Magic to remove rings. Use Divination to learn about Eggs. Make business deals.
471-472 4.11-4.12 Hire a boat, leave messages for Eternals, ask Darla to stop by from time to time.
473-493 4.13-5.3 Travel south by boat. "Nomad" comes along for the ride. Lose a sailor on Day 485.
494-496 5.4-5.6 Bad weather and delay.
497 5.7 Meet and talk to giant eels.
498-515 5.8-5.25 Travel south by boat.
516-522 5.26-6.2 Dopplegangbang. Murder at a fishing village, "Nomad" revealed, combat, death, and mutiny.
523 6.3 Stranded at sea.
524-541 6.4-6.21 Towed south by whales. Arrive at Bug Village.
542-572 6.22-7.22 A month and a day of Alignment and Realignment.
573-599 7.23-8.19 Swim south to Elf Colony -- confused by mental timegashes.
591-592 8.11-8.12 Encounter a Morkoth; owe a favor to a Shedu.
600-628 8.20-9.18 Elflands Quest, and Death.


Past Events

Day 420 to 470 - Events

Eternal House - established and set up. Details here.

"Protection" deal made. Details here.

Divinations - 1000 gp sacrificed to find out about my eggs. Results here.

Adventurers' Guild - Made a contact, gave a gift, talked business. Details here.

Met with Abrac and Nomad. Install Holy Water Font from Top to Chapel.

Cast a couple information-gathering spells for Marvin to no avail.

Day 471 to 523 - Dopplegangbang! - I am set upon by tricky Dopplegangers.

Day 524 to 541 - After being stranded at sea, I use my animal summoning to bring whales. Then I use the ship's rigging to make harnesses. Then I'm off. The whales tow me and the boat slowly towards Edheldor. The makeshift harnesses hurt the animals, so I have to heal them as we go. This also delays me. I stay near the shore. And in 18 days I arrive at a village populated with lawful good bugbears.

Day 542 to 572 - Aligned and Realigned - I hatch a dragon egg, find a local Source of Lawful Goodness, barely avoid full conversion, find refuge in Chaos (or is that McChaos?), and receive instruction for a vital mission. Meet Marvin and Nomad in an episode that is more confusing than somewhat.

Day 573-599 - Swim south to the Elf Colony, befuddled by Timegash and other weirdness. Captured by a Morkoth, rescued by a Shedu.

Day 600-628 - The wonderful Quest to Save the Elf Colony and the Story of Whorfin's Glorious Death.


Alterio's Standard Spell Sets


My Proposal for Becoming a Skill-based Character


Former Expenses and Revenues

Cash on Hand: +4076
Sold a +2 short sword and a +1 dagger +3600
Revenue from casting spells +2160
Eternal House cost -4505
One year Eternal House upkeep -2400
Divinations cast -1000
Business gifts -200
Given to Cap'n Traitor

 -334

Held in reserve in New Avalon

  -333

Spent in Bug Village

  -24

Gained in Morkoth Lair

+1,365

Stored in Stone-Shaped Cubby

-1,730

Total Carried 675

(5,333 held in Shoal at Tim's place; 333 held in New Avo at Adventurers' Guild; 1,730 in Stone Cubby)


Future Plans (alas, now for naught)

0) Make list of standard spell sets for different contingencies. Maybe make index cards for spells to prevent constant reference to the PHB.

1) Once upon a time I wanted to go to Shoal: Talk to Tim; get his OK to put up a Temple; try to convert him. Now I think I want to make a more private refuge.

2) Bring my boat and cargo (wine and rail) to the Elf Colony. Make Bells? Attract Elf followers. Hire Elf artists and artisans to come to Shoal or some other place to work. Establish Temple (with bell tower) and attract followers at Shoal or somewhere else. Perhaps establish my temple at the Elf Colony? Establish Eternal House at Shoal? Hatch Spire Egg.

3) Research Spells:


Past Random Info

Rails

Property

Spire Egg

A contruct: clear crystal, a holding vessel.
Into it the egg is placed.
Remove all breath of life, this particular element.
Place high upon a protected tower spire for long.
Watch, wait, gaurd.
Sun light will complete the cycle.
Something odd -- On Teth as on Lothar, "sunlight" would be spelled and pronounced "sunslight." The system has a binary star. Here, in this poem, it is sunlight, not sunslight.


Site Map | 31 March 99

copyright © 2001 by Michael Moran Alterio, Michael Babriecki, Harry Ching, Stephen Martin, and Donald R. Parrish III (all rights reserved)