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Module 0 - Character Creation
- Name [1 January 07] In which we are introduced to our hero.
- Character Background [8 January 07] Grace learns that she is not actually adventuring, yet.
- +1 on Jump Checks [15 January 07] Grace channels her inner Neo to make a leap of faith.
- Duration: 1 hour [22 January 07] Prester's time is up.
- Listen Check [29 January 07] Grace hears herself talking out loud, then hears a welcome from afar.
- Sheet [5 February 07] Grace proves that she is quite a character.
- Illiterate [12 February 07] Grace explains why liontaurs resist newfangled arts, like writing.
- Iron Rats [19 February 07] Free room and board for new adventurers!
- Gold & Gear [26 February 07] Good news about starting equipment.
- Aura of Courage [5 March 07] Grace learns that you don't need a class ability to be brave.
- Starting Package [12 March 07] Grace makes a buck and makes a friend.
- Getting the Party Started [19 March 07] Grace is invited to join a party.
- Inn to Adventure [26 March 07] Starting out.

Module 1 - Power to the Peeps!
- Mark and the Eastern Bunny [2 April 07] We meet a new comrade in arms. Many comrades, actually.
- The Aristocrats! [6 April 07] The fifth Non-PC Class picks show business over the Glorious Peeple's Revolution.
- Dump Stat [9 April 07] Grace discovers that her new friends are not exactly swift.
- Dawdlers [12 April 07] Harnessing the power of the random roll.
- Friends Like These [16 April 07] Grace asks Prester for advice.
- Cantrip! [23 April 07] Is Prester real? Is Grace nuts? Both?
- Animal Companion [30 April 07] The second smartest member of Grace's party.
- Stepping Out [7 May 07] Hope's brother is missing, but a clue is found.
- Expert Ambush [14 May 07] Wandering minions of the Eastern Bunny sneak up on our heroes.
- Surprise [21 May 07] Grace and friends are startled to be surprised.
- Move Actions [21 May 07] Hope draws her weapon and stands up -- and that's all!
- Spray It, Don't Say It! [29 May 07] Mark teaches two so-called "experts" some manners.
- Critical Condition [4 June 07] Hope says a prayer and hits hard.
- You Bet Your Life [11 June 07] Grace fights a true Marxist.
- Dammit, Jim! [18 June 07] Cleric? Hope not!
- Starving Ray [20 June 07] In which we meet Hope's brother for the first time.
- Orders [25 June 07] The party learns more about Ray's dilemma.

Module 2 - The Rescue
- Disappointed after Dark [2 July 07] In which our heros "rush" to the rescue, and the prisoner is unhappy with his dinner.
- A Place to Rest [9 July 07] Mark's fatigue inspires Grace to call for a halt.
- Bear for Breakfast [16 July 07] Ray finds that there are some things worse than starving.
- Think for Yourself [30 July 07] Ray meets a revolutionary.
- Planning [8 August 07] Escape or rescue? Both are in the works.
- All's Fair in Fog of War [13 August 07] The perfect diversion.
- Prester and the Plan [29 August 07] Grace asks her spiritual advisor for advice before the rescue.
- Need a Cleric [3 September 07] The spiritual advisor says add a level of cleric.
- Drawing a Map [10 September 07] Grace sketches out the rescue plan.
- Untrained Hide Check [24 September 07] Mark "sneaks" up ...
- Encounter Distance [27 September 07] ... but not so close that he can be spotted!
- What Would Gandalf Do? [1 October 07] Mark channels his inner istari.
- A Rescue for Ecclesiastes [8 October 07] Time for a lucky break -- jailbreak, that is.
- Rollin', Rollin', Rollin' [14 October 07] Dancin' to the jailhouse roll.
- Inspired [18 October 07] A poem, a plan, a canal, Pameop!
- Ready, Set ... [22 October 07] Going into battle
- The Gang's All Here [18 October 07] And the house is on fire!

Module 3 - To Town and to Dungeon
- Finally Five [6 November 07] Back at the Keep, Ray feels fed up with foolery and fun.
- Exercise in Bickering [11 November 07] As the party approaches town together as a team for the first time, the boys begin to bicker
- Introductions, Part 1 [21 November 07] Relaxing in a tavern, party members get to know each other better.
- Thanks [22 November 07] Happy Turkey Day!
- Introductions, Part 2 [27 November 07] Meet The Cast.
- Loot in hand [3 December 07] Too handy to sell.
- Hooked! [10 December 07] You say you seek Adventure!?!
- Putting the RP in RPG [17 December 07] The cat hams it up.
- The House of Eyes and Flowers [6 January 2008] News of a dungeon at last!
- Mooned [15 January 2008] Grace learns what it means to become a cleric.
- The Laws of Encounter Probability [1 February 2008] How many encounters will a party have on the way to a dungeon? Let's find out. One.
- Like a lamb to the slaughter [4 February 2008] Follow that lamb chop!

Module 4 - The House of Eyes and Flowers, Part One
- The Sun-Door [11 February 08] Grace gets the party in by kissing up.
- Pony Ante [21 February 08] Gustav gets to ride his pony into the dungeon.
- Magic Mouth [27 February 08] In 25 words or less.
- Thank you, Gary Gygax! [5 March 08] May the continual light shine upon him.
- North is at the Top [12 March 08] The party's first dungeon challenge -- the 30x30 room.
- Say! In the dark? Here in the dark! [19 March 08] Would you, could you, in the dark?
- Now, in Glorious Darkvision! [28 March 08] My kingdom for a light source!
- Riddles in the Dark [3 April 08] Or more accurately, "Annoying Jokes in the Dark."
- Joke's on you [10 April 08] Prester is not amused.
- A Light, A LARP, A Lark, A Larm [22 April 08] Prester sheds light on matters, and the party steps forward -- into a trap.

Module 5 - The House of Eyes and Flowers, Part Two
- Meet Boing Boing and Dr. O [7 May 08] In which the point of view shifts to our new recurring villains.
- Teh Intertubes [18 May 08] Dr. O is well connected.
- Who says Scrying is not a skill? [22 May 08] The power of having lots of friends on the Web.
- Save vs rickroll [22 June 08] Dr. O clicks on a link.
- Mene, Mene, Tekel, Upharsin [9 July 08] That Violet Blue Thing.
- Flame war [10 August 08] How to defeat a "Creature of the Net."
- What She Said [10 Nov 08] Grace speaks out of turn.
- Flamewar [17 Nov 08] Ray aims to settle the matter.
- Trolls [24 Nov 08] Mark engages in some foolery.
- Cast [9 Dec 08] Gustav asks you to pay attention.

Module 6 - Dreams and Adventure
- Shaking the spear [15 Dec 08] Resting is easier said than done on a hard dungeon floor.
- For the rest of us! [23 Dec 08] Visions of sugarplums.
- In and out of weeks and almost over half a year. [22 June 09] Our story resumes with some wild things afoot.
- And it was frightened and called them the most wild things of all [30 June 09] I'll eat you up!
- Caldecott Oscar Winner [13 July 09] The performance of a lifetime.
- All roads lead to illusions [17 Aug 09] A new chamber, in which all is not as it seems.
- Grand illusions [24 Aug 09] Scary and believable.

Grace for the Holidays! - Ho ho ho!!
- Graceoween 2007 [31 October 07] What happens when a monster's spooky tale comes true?
- Gracemas 2007 [26 December 07] He'll Go Down In History!
- Gracemas 2008 [23 December 08] A holiday dream for the rest of us!
- Fourth of Grace 2009 [4 July 09] This land was made for you, me, and a bunch of magical fantasy creatures.
- Graceoween 2009 [31 Oct 09] I got a rock, part 1.
- Graceoween 2009 [16 Nov 09] I got a rock, part 2.


Home | This page last modified: 16 Nov 09